Lord Paladin Isiliden Truthcaller
Level 10
Human
Paladin
Primary Stats
Strength - 5/10 (+1 Wrists)
Perception - 3/10
Endurance - 5/10 (+1 Weapon)
Charisma - 4/10 (+2 Skill)
Intelligence - 4/10
Agility - 3/10
Luck - 3/10
Willpower - 5/10 (+1 Weapon)
FATIGUE - 30/30
RECOVERY - 3
Skills
Engineering(Int) - 20/100
Lore (Int) - 20/100 (+5 Ring)
First Aid(Int) - 20/100
Intuition(Int) - 20/100
Dicipline (WP) - 25/100
Charm(Cha) - 20/100
Guile(Cha) - 20/100
Resilience(End) - 25/100
Athletics(Str) - 25/100
Intimidate(Str) - 25/100
Stealth(AG) - 15/100
Skulduggery(AG) - 15/100
Weapon Skills
(Melee)
One-handed Swords (str) (AG) 20/100
One-Handed Axes (str) (AG) 20/100
One-Handed Hammer (STR) (AG) 20/100
Two-handed Swords (STR) 25/100
Two-handed Axes (STR) 25/100
Two-Handed Hammer (STR) 25/100
Daggers (AG) 15/100
Staffs (AG) 15/100
Shields (STR) 25/100
(Ranged)
Bows (AG) (PER) 15/100
Muskets (AG) (PER) 15/100
Equipment
Two-handed Hammer - "Light's Retribution."|Radiates a cool glow of light and inflicts severe Holy Damage whilst increasing the users Will-power and Endurance +1| 30 Attack Power.
Head - Red Bandanna wrapped around forehead
Chest - Chestpiece of the Light |No Effect| 15DT
Paldrons - Paldrons of the Paladin Lord |No Effect| 10DT
Leggings - Leggings of the Light |No effect| 15DT
Wrists - High Lords Gift |+1 Str | 5DT
Ring - Truthcallers family Ring |+5 Lore| No armour
Ring - Ring of the Eternal Flame |Minor Resistance against Shadow damage|
Abilities
-PALADIN-
Level 1 - Paladin in Training - No skills
Level 2 - Purify - 15 (Ftg) - After reading scripture, you'll raise your Warhammer into the sky and call upon the power of the Light to strike a single target. If the Target is evil alignment, this attack will deal damage, if the target is of good or neutral alignment, the target will be healed.
Level 3 - Divine protection - 5 (Ftg) - This can only be casted out of battle, re-cite your scripture and cast upon yourself a shield of light that will negate melee blows against you (-1 Str on Opponents rolls) this spell can be casted on anyone below your level.
Level 4 - Purge - 20 (Ftg) - You slam your Warhammer into the ground, following this it begins to shake in your hand as a holy flame bursts from the Hammer. Your next successfull attack will cause burn damage, purge lasts only for one attack.
Level 5 - Replenishment - 10 (Ftg) - Use the power of the light to share your fatigue with allies, targeted ally will receive +5 fatigue.
Level 6 - Burns all (Ftg) - Holy Light - You call upon the Light to bring a fallen friends spirit back into the realm of life, thus reviving the fallen. (WARNING: This ability will result in resurrection Sickness for both yourself and your friend.)
Level 7 - Purity - Passive - Grants Light Damage, effective against unholy beings and low alignant beings.
Level 8 - Retribution - 15 (Ftg) Forces your character to hit twice as hard.
Level 9 - Truthcaller - 30 (Ftg) Causes your character to envelope in the light, character will take two turns charaging this attack. Once charges he'll explode with the light, healing allies around him and damaging unholy and low alignant characters around him.
Level 10 - The Lord Paladin - Passive - +2 Charisma
Level 10
Human
Paladin
Primary Stats
Strength - 5/10 (+1 Wrists)
Perception - 3/10
Endurance - 5/10 (+1 Weapon)
Charisma - 4/10 (+2 Skill)
Intelligence - 4/10
Agility - 3/10
Luck - 3/10
Willpower - 5/10 (+1 Weapon)
FATIGUE - 30/30
RECOVERY - 3
Skills
Engineering(Int) - 20/100
Lore (Int) - 20/100 (+5 Ring)
First Aid(Int) - 20/100
Intuition(Int) - 20/100
Dicipline (WP) - 25/100
Charm(Cha) - 20/100
Guile(Cha) - 20/100
Resilience(End) - 25/100
Athletics(Str) - 25/100
Intimidate(Str) - 25/100
Stealth(AG) - 15/100
Skulduggery(AG) - 15/100
Weapon Skills
(Melee)
One-handed Swords (str) (AG) 20/100
One-Handed Axes (str) (AG) 20/100
One-Handed Hammer (STR) (AG) 20/100
Two-handed Swords (STR) 25/100
Two-handed Axes (STR) 25/100
Two-Handed Hammer (STR) 25/100
Daggers (AG) 15/100
Staffs (AG) 15/100
Shields (STR) 25/100
(Ranged)
Bows (AG) (PER) 15/100
Muskets (AG) (PER) 15/100
Equipment
Two-handed Hammer - "Light's Retribution."|Radiates a cool glow of light and inflicts severe Holy Damage whilst increasing the users Will-power and Endurance +1| 30 Attack Power.
Head - Red Bandanna wrapped around forehead
Chest - Chestpiece of the Light |No Effect| 15DT
Paldrons - Paldrons of the Paladin Lord |No Effect| 10DT
Leggings - Leggings of the Light |No effect| 15DT
Wrists - High Lords Gift |+1 Str | 5DT
Ring - Truthcallers family Ring |+5 Lore| No armour
Ring - Ring of the Eternal Flame |Minor Resistance against Shadow damage|
Abilities
-PALADIN-
Level 1 - Paladin in Training - No skills
Level 2 - Purify - 15 (Ftg) - After reading scripture, you'll raise your Warhammer into the sky and call upon the power of the Light to strike a single target. If the Target is evil alignment, this attack will deal damage, if the target is of good or neutral alignment, the target will be healed.
Level 3 - Divine protection - 5 (Ftg) - This can only be casted out of battle, re-cite your scripture and cast upon yourself a shield of light that will negate melee blows against you (-1 Str on Opponents rolls) this spell can be casted on anyone below your level.
Level 4 - Purge - 20 (Ftg) - You slam your Warhammer into the ground, following this it begins to shake in your hand as a holy flame bursts from the Hammer. Your next successfull attack will cause burn damage, purge lasts only for one attack.
Level 5 - Replenishment - 10 (Ftg) - Use the power of the light to share your fatigue with allies, targeted ally will receive +5 fatigue.
Level 6 - Burns all (Ftg) - Holy Light - You call upon the Light to bring a fallen friends spirit back into the realm of life, thus reviving the fallen. (WARNING: This ability will result in resurrection Sickness for both yourself and your friend.)
Level 7 - Purity - Passive - Grants Light Damage, effective against unholy beings and low alignant beings.
Level 8 - Retribution - 15 (Ftg) Forces your character to hit twice as hard.
Level 9 - Truthcaller - 30 (Ftg) Causes your character to envelope in the light, character will take two turns charaging this attack. Once charges he'll explode with the light, healing allies around him and damaging unholy and low alignant characters around him.
Level 10 - The Lord Paladin - Passive - +2 Charisma