Jacque Mettenheim
Level 5
Human
Bladesman/Trainer
Primary Stats
Strength - 6/10
Perception - 2/10
Endurance - 4/10
Charisma - 2/10
Intelligence - 2/10
Agility - 5/10
Luck - 1/10
Willpower - 5/10
FATIGUE - 20
RECOVERY - 2.5
Skills
Engineering(Int) - 10/100
Lore (Int) - 10/100
First Aid(Int) - 10/100
Intuition(Int) - 10/100
Dicipline (WP) - 25/100
Charm(Cha) - 10/100
Guile(Cha) - 10/100
Resilience(End) - 20/100
Athletics(Str) - 30/100
Intimidate(Str) - 30/100
Stealth(AG) - 25/100
Skulduggery(AG) - 25/100
Weapon Skills
(Melee)
One-handed Swords (str) (AG) 25/100
One-Handed Axes (str) (AG) 25/100
One-Handed Hammer (STR) (AG) 25/100
Two-handed Swords (STR) 30/100
Two-handed Axes (STR) 30/100
Two-Handed Hammer (STR) 30/100
Daggers (AG) 25/100
Staffs (AG) 25/100
Shields (STR) 30/100
(Ranged)
Bows (AG) (PER) 10/100
Muskets (AG) (PER) 10/100
Equipment
"Usurper" Steel 2h Sword - 20AT - A strange enchanted blade that is unable to shatter or chip, unbreakable. - +1 Agi [soulbound]
Heavy Leather Coat - 7DT
Steel Chest plate - 15DT
Iron Gauntlets - 6DT
Thick Iron Boots - 5DT
Padded Leather Leggings - 4DT
Abilities
Lvl 2: Blade Flurry - Releases a flurry of slashes and cuts in the direction of the enemy, avoiding such attack depends on the user's agility (15FTG) (CD 5 Turns)
Lvl 3: Master's Defense - The Fighter locks his weapon into a defensive stance providing increased parry defense. (8FTG) (CD 3 Turns)
Lvl 4: Usurper's Fiery - The user is able to dish out a devastating blow against the enemy's weapon, breaking it in to two; at the cost of a large amount of fatigue.
Level 5
Human
Bladesman/Trainer
Primary Stats
Strength - 6/10
Perception - 2/10
Endurance - 4/10
Charisma - 2/10
Intelligence - 2/10
Agility - 5/10
Luck - 1/10
Willpower - 5/10
FATIGUE - 20
RECOVERY - 2.5
Skills
Engineering(Int) - 10/100
Lore (Int) - 10/100
First Aid(Int) - 10/100
Intuition(Int) - 10/100
Dicipline (WP) - 25/100
Charm(Cha) - 10/100
Guile(Cha) - 10/100
Resilience(End) - 20/100
Athletics(Str) - 30/100
Intimidate(Str) - 30/100
Stealth(AG) - 25/100
Skulduggery(AG) - 25/100
Weapon Skills
(Melee)
One-handed Swords (str) (AG) 25/100
One-Handed Axes (str) (AG) 25/100
One-Handed Hammer (STR) (AG) 25/100
Two-handed Swords (STR) 30/100
Two-handed Axes (STR) 30/100
Two-Handed Hammer (STR) 30/100
Daggers (AG) 25/100
Staffs (AG) 25/100
Shields (STR) 30/100
(Ranged)
Bows (AG) (PER) 10/100
Muskets (AG) (PER) 10/100
Equipment
"Usurper" Steel 2h Sword - 20AT - A strange enchanted blade that is unable to shatter or chip, unbreakable. - +1 Agi [soulbound]
Heavy Leather Coat - 7DT
Steel Chest plate - 15DT
Iron Gauntlets - 6DT
Thick Iron Boots - 5DT
Padded Leather Leggings - 4DT
Abilities
Lvl 2: Blade Flurry - Releases a flurry of slashes and cuts in the direction of the enemy, avoiding such attack depends on the user's agility (15FTG) (CD 5 Turns)
Lvl 3: Master's Defense - The Fighter locks his weapon into a defensive stance providing increased parry defense. (8FTG) (CD 3 Turns)
Lvl 4: Usurper's Fiery - The user is able to dish out a devastating blow against the enemy's weapon, breaking it in to two; at the cost of a large amount of fatigue.
Dependent on Strength difference and Weapon. (19FTG) (14CD)
Lvl 5: Parrying Strike - The user is able to counter any physical attack coming his way with a follow up attack at the offender. Avoiding depends on agility. (12FTG) (4CD)
Lvl 5: Parrying Strike - The user is able to counter any physical attack coming his way with a follow up attack at the offender. Avoiding depends on agility. (12FTG) (4CD)
Last edited by Joslav on Sat Sep 10, 2016 2:29 am; edited 2 times in total