Kama'El of Azon-do
Level 3
Beastmen
War-chief
Level 3
Beastmen
War-chief
Primary Stats
Strength - 3/10 +1
Perception - 3/10
Endurance - 2/10 +1
Charisma - 1/10
Intelligence - 1/10
Agility - 3/10 +1
Luck - 1/10
Willpower - 1/10
FATIGUE - 15
RECOVERY - 0.5
Skills
Engineering(Int) - 5/100
Lore (Int) - 5/100
First Aid(Int) - 5/100
Intuition(Int) - 5/100
Dicipline (WP) - 0/100
Charm(Cha) - 5/100
Guile(Cha) - 5/100
Resilience(End) - 15/100
Athletics(Str) - 20/100
Intimidate(Str) - 20/100
Stealth(AG) - 10/100
Skulduggery(AG) - 10/100
Weapon Skills
(Melee)
One-handed Swords (str) (AG) 20/100
One-Handed Axes (str) (AG) 20/100
One-Handed Hammer (STR) (AG) 20/100
Two-handed Swords (STR) 20/100
Two-handed Axes (STR) 20/100
Two-Handed Hammer (STR) 20/100
Daggers (AG) 10/100
Staffs (AG) 10/100
Shields (STR) 10/100
(Ranged)
Bows (AG) (PER) 15/100
Muskets (AG) (PER) 15/100
Equipment
Light Copper Helmet | None | 4DT
Light Copper Chestplate | None | 6DT
Rusty Lizardman Kukiri | None | 3ATK
Rusty Lizardman Kukiri | None | 3ATK
Abilities
- WAR-CHIEF -
Lizardman War-Chief | Provides +1 AGI, +1 STR and +1 END to the War-Chief permanently. This ability is passed on to the next War-Chief along with Presence. There can only be one Lizardman War-chief at a time. | Level 1
War-Chief's Presence | Provides +1 STR to nearby followers (not including it's self) due to the War-Chief's inspiration. | Level 1
Dual-Wielding | Allows the possessor of this skill to arm themselves with two one-handed weapons (providing they have two) for the total ATK times 1.5 (ex 3 + 3 ATK = 6. 6 ATK * 0.75 = new total ATK). This modifier increases as the skill is leveled | Level 1